End-State Matrix Guide 2026: Points Threshold Values and Best Teams

What is the Endstate Matrix?

Imagine it as a hybrid of Tower of Adversity and Boss Rass mode. You have to put up several teams, each of which fights one or more bosses. If you do not manage to defeat the boss, his remaining HP is transferred to the next fight. Not common. For teams, so the depth of your roster really matters.

Requirements for unlock

Two conditions must be fulfilled simultaneously: 24 Coat of arms in the Tower of Troubles + 3,500 points in "Whimpering Wastes Infinite Torrents"If your AR level is 40 + and you regularly pass the Tower, chances are that you already meet the requirements.

There are two difficulty levels available:

  • Stability Agreements (Stability Accords) - A more gentle mode with simplified mechanics. Excellent entry point.
  • Singularity Expansion (Singularity Expansion) - Full implementation of mechanics, addition of Matrix Mimic as Stage 5 and best awards.

The Vigor System

Each Resonator loses 1 vivacity point per fight, except for dedicated healers who spend only 2 vivacity points per race. Five healers with reduced cost: Baizhi, Verina, Shorekeeper, Bulin and MornyPut healers strategically into teams. Don't put them all in one squad.

There is no limit on the number of teams in Singularity Expansion, but a large number of teams reduces your final score-efficiency is above all else.


Five bosses: Stage by Stage

Stage 1-Thunderstorm Mephys (Electro)

Босс Громовой Мефис в Wuthering Waves, Endstate Matrix, этап 1 с эффектом Tune Break

Mephis has an effect on your team. -10% reduction in vibration strength reductionEach counter-attack or parry accumulates 10% of the Max Off-Tune scale (recharge 10 seconds). Starting from the 2nd round, the boss receives 10% of the Max Off-Tune scale (recharge 10 seconds). +3% to ATC every 5 secondsAdding up to 10 times-this effect is removed only when the boss is immobilized through the "Tune Break".

Mephys is constantly teleported, punishing for slowness or static style of play. You need attacks with a wide range of defeat, self-guidance skills or high mobility. М о р н ы At the level of the "Stability Agreement", the requirements for Tune Break are softer-Shorekeeper or Verina will be great as a replacement.

Stage 2-Unnamed Researcher (Aero)

Without the imposed effect of "Tune Strain", the researcher receives +50% to ATCMaintenance of Tune Strain Interfering or Shifting effects +30% to the VSR - This is a much more manageable option. Tune Break disables the ATC bonus for 12 seconds.

The boss has also Vulnerable spot in the jet pack (on the back), which can be destroyed by attacks on the area-this opens a window for significant damage. Luc Herssen, Liney and MorneyLine and Morney passively support Tune Strain, completely preventing the growth of the boss ATC. Characters attacking in the air can do the main damage during the animation of the Explorer appearance.

Stage 3-Herons of Inpermanence (Chaos)

Every attack calls Loss of 4% of max. HP per second for 6 seconds This won't kill you instantly, but the effect quickly adds up. Plus: if your HP is above 50%, the Heron gets 10% more damageStarting from the 2nd round, the effect damage increases to +1% for the active character and +2% for characters off the battlefield for each shot.

You need to Constant healing outside the battlefieldShorekeeper and Verina provide stable HP recovery, allowing you to stay above the threshold without having to change healers in the middle of rotation. Aggressively dodge and retaliate-each missed blow is not only HP loss, but also loss of damage gain.

Stage 4-Sigilllum (Spectrum)

Sigilllum by default receives 25 percent less damage.Ways to get around this: The damage from the Echo skill reduces its vibration strength by 3% Starting from the 2nd round, the decline in VSR drops to-20%, making spam Echo skills crucial.

Sigrica and Quan - The best candidates, as their skill sets are focused on frequent Echo use, which naturally activates the decline in VSR. Add Shorekeeper to them and you get a self-sufficient team that can easily handle this boss. At the Stability Agreement level, the mechanics are less harsh, and any versatile commands will suit.

Stage 5-Matrix mimicry (Singularity Extension Only)

Босс Матричный мимик в Wuthering Waves, Endstate Matrix, этап 5

Same resistance to all types of damage-there is no elemental advantage. account multiplier 1.1 xThat makes him the most valuable opponent in the mode. Winning him gives your next team 15 seconds of complete invulnerability to damage and interruptions.

Don't take this invulnerability window just as insurance. It's free rotation. Activate Resonance Liberation, perform a full sequence of skills, and don't waste time dodging. Characters with multi-stage Liberation-for example, Amis's full Tune Rupture chain or Carlotta's Liberation with subsequent attacks-usually require accurate timing of deviations. During these 15 seconds, conduct a full rotation without pauses. Players note that the game is not to be taken. That their score on the next team after Mimic increases by 10 - 15%, if they plan rotation with this window in mind.

Since Mimic has equal resistance to all elements, the choice of a team for Stage 5 should be based solely on net damage. The 1.1 × multiplier makes it justified to use a strong command, even if you have already used it before.


Strengthens of the Power Chain: select for your teams

Интерфейс выбора усилений «Силовой цепи» в Wuthering Waves Endstate Matrix

This choice is constant throughout the race. Think before you press.

Strengthening the Food ChainEffectThe best teams
Overall reinforcementEnemies receive 20% more total damage +20% more damage from heavy attacksAugusta, Jiyan, teams with emphasis on heavy attacks
Increasing negative statusEnemies with negative status receive 20% more total damage (30s); Spectro Frazzle targets receive 50% more damage from this status.Zani, Phoebe, teams with emphasis on "Spectral Exhaustion"
Enhanced Echo SkillsEcho skill damage +40%; aero damage +20%Sigrika, Quan, teams with emphasis on air damage
Increasing the configuration gapAdjustment break shift: +20% to total damage +200% to damage from set-up break (15 s); Adjustment voltage shift: +50% to total damage (15 s)Emit, Luc Herssen, teams with a focus on customization

Using a team on the Frazzle with overall gain instead of strengthening negative statuses is a huge loss of multiplier. Buffy mismatch is one of the most common causes of low score.


Points and rewards threshold

Extension of Singularity

GlassesAward
12 000Astrit × 50 + items
16 000Additional level of awards
21 000Additional level of awards
37 000Premium tuner × 100 + hermetic tubes × 15
58 000Т у л: The Matrix Ranger

Bonus for the number of teams in Singularity Extension (5,000 points per team)

Used teamsBonus Awards
3 TeamsAstrit × 50 + Sealed tubes × 15
4 Teamsecho modification x5
6 TeamsMaster echo material × 30 + tanks × 20

Stability Agreements

GlassesAward
4,800Astrit × 50 + Tuner × 5
7 200Energy core × 5
10 000Sealed tube × 5

The 5,000 points per team benchmark is the community standard for an effective Astria Pharma. Reach this score with each team to maximize the bonus structure. If you don't have the optimal weapon, you can use demo Resonators.

For players who roll banners version 3.2 to collect these teams, Wuthering Waves Astriite cheap top up discount 2026 It will help save the budget.


Recommended teams by rounds

Save your strongest teams for the 2nd and 3rd rounds. After defeating all enemies, they are reborn with increased HP and damage. The 1st round is a warm-up. Your final score is made in the 2nd and 3rd rounds.

Round 1-Start teams

  • Camelia + Rocca + Baizhi
  • Jinshi + Yuanwu + Verina
  • Jiyan + Mortefi + Verina
  • Xiangli Yao + Yinlin + Baizhi

Enhancements of Resonators 3.2: Zhezhi and Yinlin Get +20% for damage and +30% for skill loss/liberation 30 seconds after using Liberation. Jinshi, Changli, Jiyang and Xiangli Yao They get +25% to the damage. These teams beat harder than they think.

Round 2-Average pressure

  • Carlotta + Zhezhi + Shorekeeper
  • Chanley + Brant + Free Slot
  • Phoebe + Rover (Spectrum)+ free slot
  • Galbruna + Lupa + Mornie
  • Frolova + Cantarella + Shorekeeper

The Carlotta + Zhezhi + Shorekeeper ligament is particularly strong-the Zhezhi Buff version 3.2 (+30% to skill damage/Liberation after Lib) perfectly syncs with Carlotta's explosive damage windows. Shorekeeper provides off-battlefield healing needed against the Heron of impermanence.

Round 3-Your best team

  • August + Yuno + Shorekeeper
  • Cartetia + Chachchona + Chisa
  • Amis + Line + Morney
  • Luke Herssen + Sanghua + Morney
  • Sigrika + Quuan + Shorekeeper

Amis + Line + Morny - The line supports Tune Strain, Morney accelerates Off-Tune Accumulation, and Amis damages from Tune Rupture, which multiplies 200% thanks to the Tune Break Enhancement Buffet. Against the Nameless Explorer and Thunder Mephys, this is the perfect synergy.

Sigrica + Quan + Shorekeeper - A specialized response to Sigilllum. Spam skills echo from both DD characters causes a decrease in VSR every 2 seconds, gradually removing 25% of protection while Shorekeeper maintains the health of the team.

Гайд по команде Сигрики и Цююань для босса Сигиллум в Wuthering Waves


What actually reduces your account?

Low scores are almost never associated with weak DD. They are due to errors in mechanics:

  • Buffy's inconsistency. Using Tune Break Buffy in a team focused on Echo skills is a waste of a multiplier.
  • Skip the Tune Break window. Your Liberation should be hit during or immediately after Tune Break-that's when the +200% Tune Rupture damage bonus is active. Using it during regular combat completely wastes this window.
  • Ignoring Mephis's ATK stacks. In the 2nd round and beyond, these stacks significantly increase the blows. Tune Break removes them. Players who do not follow this receive increased damage, which leads to problems with HP, as in the case of the Heron.
  • Loss of Tune Strain on the Researcher. Even 2 - 3 seconds of downtime activate the buffs +50% to the ATK. A single kick in this window can throw a fragile DD. Passive Strain overlay from Lines and Morney makes them a must here for high score.
  • Using strong teams is too early. This is the most common strategic mistake. Round 1 teams only have to "shoot" HP. Rounds 2 - 3 are the place where account multipliers work and where your best teams should be.

Check-list before fight

  1. Make sure that the Power Chain buffs match the type of damage your team has.
  2. Check the distribution of healers-don't leave the team without support.
  3. Learn the mechanics of the boss before entering. Sigilllum needs spam skills Echo. Researcher-Tune Strain. Heron-maintaining HP above 50%.
  4. Plan to use Liberation so that you get into the Tune Break window, not before it.
  5. Use demo Resonators to get weapons if your current set is weak.

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Brief information on boss mechanics

The bossStageKey mechanicsThe Optimal Characters
The Thunderstorm Mephis1-10% VSR; ATK stacks are dropped when immobilizedMorney, characters with jerks, teams with emphasis on parrying
Unnamed researcher2+50% ATK without "Setting Voltage"; vulnerable point on the jetpackLuc Herssen, Liney, Morney
Heron of Inpermanence3Loss of 4% max. HP/sec;> 50% HP =+10% of boss damageThe Coast Guard, Verina
С и г и л л у м425% reduction in damage; Echo skill reduces VSRSigrica, Quan, Keeper of the Coast
Matrix Mimicry5 (The Singularity)Equal resistance to all elements; 1.1 × points multiplier; victory = 15 seconds invulnerabilityTeam with the highest net damage

Frequently Asked Questions

What are the exact thresholds of glasses? Extension of Singularity: 12,000/16,000/21,000/37,000/58,000. Stability agreements: 4,800/7,200/10,000. The level of 58,000 points gives the title Matrix Ranger.

Is it possible to outplay to get a higher score in the middle of the week? Retry mechanics have not been confirmed. The mode is reset every 7 days after update 3.2. Plan the order of commands and the selection of buffs in advance.

When does Phase 1 pass? Officially from March 26, 2026 to April 30, 2026 (one source lists March 27 as the beginning-a slight discrepancy). If you read this during the specified period, the mode is active.

What if I don't have recommended characters? Demo Resonators with optimal weapons are available for characters you don't have. They won't have Wavebands, but a basic skill set is present. In Stability Agreements, teams Jian + Mortefi + Verina or Jinshi + Yuanwu + Verina easily handle without specialized characters for Tune Break.

Is Tune Break Required for High Glasses? In Stability Agreements, no. In Singularity Expansion, especially against the Nameless Explorer and Thunder Mephys in Round 2 and beyond, yes. The +200% bonus to Tune Rupture damage is too big to ignore at 37,000 + points.

Why does my score seem low even if I'm going through stages? The reason is almost always: Mismatching buffs, incorrect command deployment order, or missing the Tune Break damage window. Check all three points before blaming your roster.

Is there a co-operative? According to official information, Endstate Matrix is a single player mode, as well as Tower of Troubles and other endgame content.


The threshold of 37,000 points is achievable with a good, but not a whale roster. The threshold of 58,000 points for the title of Matrix Ranger is a real challenge, and the opinion of the community is the same: it is the performance of the mechanics that distinguishes successful passage from everyone else.