Event overview
This is a mini-game on cooking goy, the action of which takes place in a restaurant "Simmer Hot Pot" in Lumina Square. Your proxy helps Б л а й з Manage the restaurant, fulfilling orders and earning customer feedback. There are few battles in the event, but many mechanics mini-games-this is where most of the rewards are hidden.
Key dates
| Phase | Date |
|---|---|
| Start of Event + Stage 1 | March 25, 2026 |
| Opening phase 2 | March 26, 2026 |
| Opening phase 3 | March 27, 2026 |
| End of Event | May 5, 2026 |
General Awards
| Award | Number | Credibility |
|---|---|---|
| Polychrome (Game8 score) | 1 200 | Community-Not confirmed |
| Polychrome (alternative assessment) | 800 | Community-Not confirmed |
| Polichrom for "Search for Freshness" | 540 | One Source |
| The "delicious taste" | 360 | One Source |
| The Original Chip | 40 | One Source |
| Pass "hamster cage" | 1 | One Source |
| Senior Investigator's Magazine | 36 | One source |
| Amplification energy module | 12 | One source |
| Д е н и | 255 000 | One Source |
| Boiling boiler (rank A amplificator) | 1 | Officially |
| Experience of the city fund (Battle pass) | 1 600 | One Source |
540 + 360 = 900 polychromes The difference between 800 and 1100 is probably due to in-game mail rewards for story tasks and achievement bonuses that some trackers miss. Focus on 900 as the guaranteed minimum.
Opening Schedule
Day 1 - 25 March
- Search for Freshness, Stage 1 (Transparent broth and beef)
- Exquisite Taste (I)
"Exquisite tastes (I)" is available from day one as a separate menu item-players who ignore it lose 360 polychromes without even knowing it.

Day 2 - 26 March
- Search for freshness, stage 2
- Exquisite Taste (II)
Missed the first day? You can catch up on the first stage while the second is available. It is quite realistic to go through two stages in one session.
Day 3 - 27 March
- Search for Freshness, Stage 3
- Exquisite Taste (III)
The full event is available from March 27. After that, everything can be held at its own pace until May 5, but the store will close on that date. The unspent currency of the event will disappear.
How does a mini-game work with Go
Each Round:
- Choose the ingredients - Each of them has effects that work during the drawing.
- Remove it from the boiler - The number of attempts per round is limited.

- Activate the effects - They work depending on what you draw and in what combinations.
- Create a target account. - To pass each stage, you need to score a certain number of points.
Ingredients of the 1st stage (Transparent broth and beef): carrots, fish balls, marble beef, ribay beef, handmade beef meatballs, fresh beef, rice noodles, white radish, premium beef trim, lapis lazuli salad, dark balls of squid.
12 Food Effects: Strategic Context
| Food | Effects | Value: |
|---|---|---|
| Х о т-г о д б у | Find 1 Legendary Food Map | High |
| Cheese Buvitch | Find 2 Rare Food Cards | High |
| A delicious boo-burger | Find 1 rare + map that you already have | Average |
| Fried pelmenbu | Number of random legendary card in inventory +1 | High Level |
| Baobu | Number of rare cards in inventory +1 | Medium-high |
| Booodles beef beef stew | Maximum capacity of equipment +1 | High Level |
| Б у-ice cream | All the food in the pot moves closer to each other. | Average |
| Strawberry Switched | Attempts to draw +1 | Very High |
| Filed boo | The size of the towel increases | High Level |
| М и л к б у | Pulling 2 identical products adds 1 more to the boiler | Average |
| С о д а б у | Pulling out ≥ 4 products adds 1 product from inventory to boiler | High Level |
| К о р н б у | At the start of the turn turns 2 ordinary items into premium items | High |
What the game is silent about. "Strawberry Boo" and "stuffed Boo" have a multiplier effect. More withdrawals with a large towel means significantly more food per round. First use these two effects, then add "Soda Boo"-a large bowl will almost automatically reach the threshold of ≥ 4 servings of food, activating the bonus addition of food at each scoop.
Two other powerful combinations:
- Corn Boo + Fried Pelmen-Boo: Corn Boo improves the usual items at the start of the turn, and Fried Pelmen-Boo increases the number of your legendary cards.
- Soda-Boo + stuffed BooMore towels → more drawn objects → Soda Boo works all the time
Players who ignore these interactions will go through stages but miss higher reward thresholds, meaning fewer material dropped out.
All sources of polychroms
Search for freshness (540 polychromes)
Three stages, awards are distributed as they pass, rather than being issued at a time.
Exquisite flavors (360 polychromes)
Parallel track, same opening schedule. This is the most frequently missed reward in the event. It is a separate menu item, not a subsection of the main stages. Open the March 25th event menu and make sure both tracks are visible before you do anything.
Additional Sources
- Senior Investigator's Journal x36 - resource for pumping.
- Power module x12 amplifier - Material for improvement.
- 1,600 experience of the City Foundation - Progress of the Battle Pass for the passage of all stages of the "Search for freshness".
- Awards from mail for the passage of a story - Check the mailbox after completing each chapter of the narrative. These are not counted in the milestones reward tables and probably explain the difference between 900 and higher community scores.
Hidden rewards that miss many guides.
The "taste" is actually hidden. They are available from day one, are in a separate menu item and cost 360 polychromes. This is the most common error in this event.
The synergy of food effects is not explained in the game. In particular, the interaction of "Soda Boo"+"stuffed Boo"-the game will not tell you that they are summed up. You will have to guess it yourself or read it here.
Title of "VIP researcher Shopp" This is a cosmetic subject, but completing all chapters is also a trigger for mail awards. If your total stock of polychromes seems low, check to see if you have actually completed all the story chapters.
Materials for acceleration fall out both at stages and in side tasks. Don't miss side quests thinking it's just a "story filler"-the materials from them are real and useful for improving amplifers.
Priority of Event Shop
Take it immediately
- "The Boiling Pot" - Free A-rank amplification for Fearful characters, free. Even if it doesn't suit your current cast, save it for future characters.

- Power module x12 amplifier - Always useful.
- The Senior Investigator's Journal x36 - Direct resource for the flow.
After the 1st level
- Overclocking materials are a priority if you're actively improving the amplifier.
- Denny (total 255,000)-passive income from the completion of the event, active decisions are not required.
It is worth mentioning: Polychromes cannot be bought in the event store. They are given only for passing stages and tasks. Do not save the currency of the event while waiting for the opportunity. buy Polychromes-spend it on materials.
If you're missing a little before the guarantor reset, it's worth checking out. Zenless Zone Zero replenishment options for March 2026 To close a small shortage is much cheaper than to skip the banner as a whole
Optimization of resources for F2P
900 + polychromes in one event is approximately 5-6 The "Hidden Workshop"This is enough to significantly change the guarantor counter. The 1,600 experience of the City Foundation complements this-faster pumping of the BP gives additional polychromes beyond what the event itself provides.
Save or spend: This event ends on May 5, just as part of patch 2.7. If you spin banner 2.7, polychromes will be available before it closes. If you save to 2.8, they are carried over as standard currency-they do not expire. Go through the event fully, and then decide on the spins based on the total amount of resources, not just that event.
For players who supplement the free resources with replenishment, Buy the Zenless Zone Zero Monochrome Loot-Hub offers competitive prices.
Check-list before completion (until May 5, 2026)
- Search for freshness, steps 1, 2 and 3 - 540 polychromes.
- Exquisite flavors I, II and III-360 polychromes.
- All story chapters of the event-title + award by mail.
- Take the "Boiling Boiler" amplifier.
- Check the mailbox for rewards for the passage of the story.
- Spend the entire currency of the event (disappears after closing)
- Take the x36 Senior Investigator Journals and the x12 Amplification Power Modules.
What is retained: The resulting polychromes remain in your wallet. The amplificator gets into the inventory. What does not persist: The unclaimed currency of the event and uncollected stage rewards burn on May 5. None of this event is transferred to patch 2.8.
Frequently Asked Questions
How many polychromes does this event produce? Guaranteed minimum- 900 (540 Community scores reach 1,100, including mail rewards for story and achievement bonuses-this is not officially confirmed.
When does it end? May 5, 2026. Approximately six weeks after launch on March 25.
What reward is missed most often? The track "Fine Taste"-360 polychrome, which many players never open, because it is a separate menu item, different from the main stages of go.
Should I take a "boiling pot"? Yes, of course. It's free, officially confirmed, and A-rank amplifers have long-term value for future characters like Fear, even if it doesn't suit your current lineup.
Can I start late and still get everything? Yes, if you start before mid-April. All three stages open by March 27, and you can go through them at your own pace until May 5. Don't delay until the last week-six stages plus story content require multiple game sessions.
Does the choice of food effects affect rewards or only the score? Higher scores open up higher reward thresholds at each stage. An optimized pass (especially with Strawberry Boo + stuffed Boo) can mean extra material dropped out compared to passing on the minimum threshold.
These events are current at the time of the release of the ZZZ 2.7 patch. The total polychrome amounts collected by the community will be updated within 48 hours of confirmation of the in-game verification.









