The strongest teams in the Zenless Zone Zero for March 2026 are three teams: Isuan + Ju Fufu + Lucia for the air break, Miyabi + Yanagi + Yuzuha for ice loss and Evelyn + Dailyn + Astra All three trains pass floors 12 - 15 of the Shiyu Defense in 60 - 90 seconds at M0. Community testing has confirmed their S + status in all aspects. If you are currently assembling two teams to pass through content, start with them.
Meta review: March 2026
Version 2.6 was released on February 6, 2026 and will last until March 4. Two new characters change the approach to formation of squads, and the active enhancements of the Critical Node in Shiyu Defense make selection of attributes more important than ever.
Why Iyuan and Ju Fufu Dominate
Its basic passivity gives +0.1 to Pure Power for each unit of max. HP, and all the damage of Golden Ink completely ignores enemy protection. Against high-protection opponents on the later floors of Shiyu Defense, this ignoring gives a huge advantage in damage that scales regardless of enemy armor. S + status is not hype, but mathematics.
Ju Fufu acts thinner, but no less effective. Her passive "Tiger's roar" gives the squad +20 - 50% for critical damage During chain attacks and ultimates, and it generates up to 1000 decibels with a return of 300 decibels after ultimite. This return makes the rotation of Iyuan smooth-you do not need to wait for the accumulation of decibels between the damage windows.
Shiyu Defense Strengthens This Season
Most guides overlook this. Critical Node version 2.6 Preference for mono-attribute teamsUsing a team with an inappropriate attribute reduces performance by 20 - 30%, which is the difference between rank S and rank A.
Rule of practice: Put your etheric command (led by Iyuan) on the etheric reinforcement floors and your physical command (led by Evelyn or Sunnah) on the other side. Do not mix attributes just because the character is strong on its own.
Characters of rank S +-March 2026

The ratings reflect real performance in Shiyu Defense at M0, not a theoretical ceiling.
| Level | Character | Role of | Why |
|---|---|---|---|
| C + | И с у а н | Etheric DD (penetration) | Ignoring protection, scaling from HP/Crete damage, synergy with "Pure Power" |
| C + | Ju Fufu | Firecamp/support | Buff Crete damage, return decibels, stunning out of pocket |
| C + | М и я б и | Anomalous ice DD | Explosive damage from "Disorder"/"Frostbite", the best ice curry |
| S + | Astra | Universal support | ATK buffs/damage, chain attack activation, HP recovery |
| C + | Lucia | Ethereal support | +900 to "Pure Power"(20 sec.), aftershock, treatment |
| S + | Д а л и н | The physical camp | Improving chain attack/ulta, converting Cretan chance into stunning |
| S + | Ю ж у х а | Ice Support | Maintaining the "Disorder" paired with Miyabi |
| S | Э в е л и н | Physical DD | Chain Attacker Specialist, Daileen and Astra need to peak strength |
| S | Я н а г и | Electrical anomaly | Miyabi's "Disorder" activator depends on team composition |
| S | Sunna | Physical support | Buff physical damage 12.5%(2 stacks), energy recovery threshold 140% |
| S | А р я | Ethereal Anomaly DD | "Charm" guarantees Crete, requires 400 + mastery of anomaly |
The fact that Evelyn is in the S rank doesn't mean she's gotten worse-she's clean going through floors 12 - 15 with her optimal team. The S + rank reflects characters who perform great in the world. some configurations, not just one.
Iyuan: Role, Skills Set and Best Teams
Isyuan is the main DPS. Point. She needs time on the battlefield to open up-don't put her as a sub-DPS or a character for a flexible slot.
Basic characteristics at Level 60: HP 7953, ATK 872, DEF 441, Impact 93, Anomaly Prof 90. HP's score is critical for damage: its basic passive converts max. HP into Pure Power, so HP amplification drives are damage multipliers, not just survival.
Amplification and Amplification Disks
The best amplifier: "Qingmin bird cage"-Crete. chance +20 %, Ethereal damage +8% per stack (2 stacks), Net damage +10 %. Definitely the best choice.
Amplification discs:
- 4 parts of Yunkuy Tales +2 parts of Dyatel-Electro
- Slot 4: Crete chance or Crete damage (aim at the ratio 1:2)
- Slot 5: Ethereal Damage % or HP %
- Slot 6: HP %(power "Pure Power" through basic passive)
Team #1: Iyuan Hyperkerry (S +-community confirmed)
| Slot | Character | Role of |
|---|---|---|
| Primary Dd | И с у а н | Ethereal gap, accumulation of pure force |
| Stuffing | Ju Fufu | Pocket stun, Crete damage bonus, decibel return |
| Support | Lucia | +900 to Pure Power (20 s), Aftershock, treatment |
| Banbu | Main fan | 50% chance of Crete hit, 100% chance of Crete damage, support for anomalies |
Luciya's +900to Pure Power directly feeds the Iyuan base liability multiplier-no other caliper can repeat it. Ju Fufu's Tiger's roar adds critical damage during chain attack windows, and the return of 300 decibels after the ulta makes the rotation tight.
Р о т и я: Ju Fufu accumulates power off the field → Iyuan accumulates "Pure Power" → Ju Fufu ults at 80 power → window of chain attack → Luxia's buffs on "Pure Power" → Explosion of Iyuan's "Golden Ink".

Team #2: Iyuan + Astra (without Lucia)
Replace Lucia with Astra. You will lose the buffs to Pure Power, but you will get universal ATK/damage gain and the ability to conduct chain assists. Community testing shows that this option is 10 - 15% behind the option with Lucia on the air-gain floors-but still allows you to get an S rank in 70 - 85 seconds.
F2P alternative
Isuan + Anbi + Sokaku. An honest compromise: expect floors 13 - 15 to pass in 90 - 120 seconds versus 60 - 75 seconds with premium teammates. This works, but the gap is noticeable. Give priority to Ju Fufu or Lucia in the next banner if you want to consistently get the S rank.
Ju Fufu: Mechanics, Sappport Value and Team
Jiu-Fufu is not just a doctor. Hybrid of stunning and support - Collecting her as a pure hiler means wasting the potential of her skillset.
Features at Level 60: HP 8250, ATK 690, DEF 597, Impact 118. These 118 Impact units make a significant contribution to the accumulation of stunning even off the battlefield.
The Tiger's Roar: The Key Mechanics
At 3400 ATK, Tiger Roar gives a baseline of +11.7% to critical damage plus +5% for every 100 ATK above 2800, reaching a maximum of at least 100 ATK. +30% to critical damage This is an official indicator, not a community evaluation.
Power management is an active, not passive process. Accumulate power up to 100 out of the field for the auto-chain (activation of "Tiger's roar"), use the ultra at 80 power, EX-special at 100. Allowing power to reach the maximum without using EX-special is a loss in rotation, the most common mistake even experienced players.
Amplification discs
- 4 parts "King of the top"+2 parts "Diatel-electro"
- Slot 4: Crete chance (aim at 50%-this opens +15% to the critical damage of the squad from set)
- Slot 5: ATK % or Crete Damage
- Slot 6: ATK %(to reach the 3,400 ATK threshold for Tiger Roar maximum).
Ju Fufu vs Anbi
Ju Fufu outperforms Anbi in teams with Iyuan at any stage where you have it. The role of a stunning and critical damage hybrid is simply more valuable than pure stunning. She relies more on her signature weapon for maximum buffs-without it, reaching the 3400 ATK threshold through sub-stats drives competes with investment in Crete chance.
Top 7 teams for Shiyu Defense-March 2026

The rating is based on community proven efficiency: real records of passage, not theory.
| # | Team | Attribute | Passing time | Bangbu |
|---|---|---|---|---|
| 1 | Isuan + Ju Fufu + Lucia | Ether | 60 - 75 s | Main fan |
| 2 | Miyabi + Yanagi + Yuzuha | Ice | 65 - 80 s | Р е з о н а н с-б у |
| 3 | Evelyn + Dailyn + Astra | Physically | 70 - 85 s | К р и о-б у |
| 4 | Isuan + Ju Fufu + Astra | Ether | 70 - 85 s | Main fan |
| 5 | Sunna + Aria + Stanner | Ether/Physical | 60 - 75 s | Main fan |
| 6 | Isuan + Enbi + Sokaku | Ether | 90 - 120 s | Buffy Agent |
| 7 | Sunna + Billy + Enby | Physical/Ether | 90 - 120 s | Buffy agent |
Team #2-Miyabi + Yanagi + Yuzuha. S + from version 2.4, still dominates. Superior damage on one target, weaker in AoE. On floors with elite enemies-perhaps the best squad in the game.
Team #3-Evelyn + Daileen + Astra: Daileen improves chain attacks to ultimates and converts Cretan chance to Impact, making chain attack windows significantly more powerful. Evelyn inflicts enormous physical damage on these extended windows. He does great in AoE scenarios where Miyabi's focus on one target is less effective.
Team #5-Sunna + Aria + Destructive Character: Optimal Rotation: EX-special Sunna → Destun character stunts the enemy in the state of "Fascination" → 4-strike base attack Aria → EX-special → Charged attack, cycle repeats every 18 - 22 seconds. Arya's "Enchantment" state guarantees Cretans with a multiplier of 210 - 500% ATK. Buff Sunnah for 12.5% physical damage (2 stacks, duration 40c) supports amplification at a constant level. Strict Requirement: Below this threshold, the "Enchantment" action time drops by 30 - 40%-community testing confirms that this is the most common error in setting up this command.
Resource expenditure on Sunnah: 800,000 dennies for elevation, 2,905 million for skills, 25 basic/75 advanced/250 specialized physical chips.
Shiyu Defense Strategy: Division of Units and Tactics of Floor
Structure of the composition
Never divide a synergistic pair between teams. Iyuan without Ju Fufu loses buffs on critical damage and decibel return. Miyabi without Yuzuhi loses the ice effect time. These are single units, not interchangeable slots.
Team A (side with etheric reinforcement): Isuan + Ju Fufu + Lucia/Astra + Best Fan
Team B (physical reinforcement side): Evelyn + Daileen + Astra or Miyabi + Yanagi + Yuzuha
If you only have one premium squad, use it on the side with the right attribute and the functional F2P team on the other. Passing in 60c +110c is better than two mediocre 90c passes in the overall standings.
A cheat sheet on attribute vulnerabilities
| Type of Enemy | Vulnerabilities | Recommended Unit |
|---|---|---|
| Armoured/High Protection | Ether (ignoring protection) | Iyuan's squad |
| Resistance to Cold | Physical Damage | Evelyn/Sanna's Squad |
| Vulnerability to electricity | Cold + electricity | Miyabi + Yanagi |
| Vulnerability to physical damage | The physical chain | Evelyn + Daileen |
| Resilience to stuttering | Anomaly | Aria + Sanna |
Three Mistakes That Are Worth the Stars
- Absence of character. Chain attack windows account for 30 - 40% of your damage. Stunning means skipping the windows entirely.
- Incongruity of attributes. Teams with an inappropriate attribute on reinforced floors lose 20 - 30% efficiency. Check active buffs before assigning commands.
- Neglect of restoration of Sunna energy. The 140% threshold is not optional-below it, Aria's rotation falls apart.
Reality of floors 12 - 15
Premium teams (signature amplifers, optimal disks) pass floors 12 - 15 in 60 - 75 seconds. F2P commands average 90 - 120 seconds. Both options can get an S rank-the threshold of 300 seconds is quite generous-but premium commands have more room for error. Signal amplifications give 25 - 30% efficiency increase over alternatives. This is significant, But not necessarily. M0 allows you to pass all current endgame content.
Recommendations on Banbu
| Team | Bambu | Why. |
|---|---|---|
| Isuan + Ju Fufu + Lucia | Main fan | 50% chance of Crete hit, 100% Crete damage, 110 skill anomaly/stun |
| Miyabi + Yanagi + Yuzuha | Р е з о н а н с-б а м б у | Ice attribute, support for anomaly |
| Evelyn + Daileen + Astra | К р и о-б а м б у | Physical attribute, synergy with chain attacks |
| Sunna + Aria + silencer | Main fan | Crete support for critical Aria strikes in the state of "Charm" |
| F2P commands | Strengthening Agent | Universal reinforcement of attack force, without attribute requirements |
General Rule: Choose the Banbu attribute for your team's main damage type. Use Best Fan for any Crete oriented team regardless of attribute-in most cases pure Crete stats are more important than matching the attribute.
Handbook on Amplification Disks and Amplificators
| Character | Set | Slots 4 | Slots 5 | Slots 6 | Priority additional features |
|---|---|---|---|---|---|
| И с у а н | 4 pcs."Tales of Yunkui"+2 pcs."Uncle" | Chance and Crete Damage | Aether damage bonus %/HP % | HP % | Chance in 1:2 ratio |
| Yu Fufu | 4 pcs."King of tops"+2 pcs."Uncle" | Chance of Crete | Attack force %/Crete damage | Strength of attack % | 50% Crete chance, 3400 Attack forces |
| Sunna | Flexible choices | Attack strength %/Crete chance/Damage | Bonus physical damage %/Breakthrough | Energy Recovery | 25%+ additional energy recovery characteristics |
| А р я | Flexible choices | Mastery of Anomaly/Crete Chance | Ether Damage Bonus %/Attack Strength % | % Attack Strength/Anomaly Skill | 400 + general mastery of anomalies |
Notes on Amplifiers:
- И с ю н: "Qingming bird cell" is the best choice. Alternatives lose about 25 - 30% efficiency.
- Jiu-Fufu: Signature weapons are important to reach the threshold of 3400 ATK. Without them, compensation through sub-stats competes with investments in Crete chance.
- Sunna: Only energy recovery amplifers-the threshold of 140%-are not subject to discussion.
- А р и я: ATK % or anomaly mastery. Achieve 400 + anomaly mastery before optimizing something else.
Should I spin Iyuan or Ju Fufu?
Turn the Iyuan first if:
- You don't have a strong DPS.
- You regularly encounter high-protection enemies on the late floors of Shiyu Defense (ignoring protection is uniquely valuable)
- You already have Lucia or Astra as support.
Turn Jiu-Fufu first if:
- You have Iyuan, but it shows weak results without stun/Cretan support
- Your current stunning character is Anbi and you're leaning against a wall on floors 13 - 15.
- You need a unit that improves multiple commands (its critical damage buff works on any team with chain attack windows)
A good verdict for F2P The value of Ju Fufu is multiplicative: it amplifies any DPS you already have. If your DPS list is weak, its buffs will reinforce a small number. First get your curry.
The S rank in Shiyu Defense gives 80 polychromes per reset, every two weeks. Stable S ranks in both squads bring a significant number of polychromes per patch cycle. Give priority to the team composition that gives you reliable S ranks, rather than minor improvements to an already functional squad. For players looking to speed up the line-up before the current banner, Zero Cheap Polychrome top up 2026 offers a profitable option.
Rotation trap that most guides miss
The power mechanics of Ju Fufu punishes passive play. Allow the power to reach 100 without using its EX-special, and you lose the timing of the activation of the auto-chain. Proper rotation-accumulation up to 100 off the field, ultra at 80, EX at 100-requires active attention even when it is not on the field. Players who have mastered this move through the floors much faster than those who treat it as a sapport format. "Forgot and Forgotten".
And the Aria on the M1 extends the "Enchantment" from 12 to 15 seconds-an increase in action time by 25%, which further seals the Sunnah + Aria cycle of 18 - 22 seconds. A full investment in the M6 gives about 40% of the total increase over the M0 according to community data, but the M0 passes everything that is available at the moment.
Frequently Asked Questions
Which team for Iyuan at ZZZ is the best right now? Isuan + Ju Fufu + Lucia. Luciya's Buff at +900 to Pure Power directly enhances Iyuan's basic passivity; Ju Fufu gives critical damage during chain attack windows and returns decibels, making rotation tight. No Lucia? Use Astra.
Is it worth turning Ju Fufu in March 2026? Yes, if you have a strong DPS for amplification. She is the best stunning character for teams with Iyuan, and her critical damage buff improves any team with chain attack windows. If your DPS list is not developed enough, assemble your curry first.
Which teams for Shiyu Defense are the best? Three community-confirmed detachments for floors 12 - 15 are Isuan + Ju Fufu + Lucia (60 - 75s), Miyabi + Yanagi + Yuzuha (65 - 80s), Evelin + Dailin + Astra (70 - 85s). All of them reach the S rank at M0 with suitable amplification disks.
Who are the S + character in ZZZ in March 2026? Isuan, Ju Fufu, Miyabi, Astra, Lucia, Dailling and Yuzuha. These characters show peak efficiency in various team configurations and effectively navigate the most complex current content under M0.
Are there any F2P alternatives to limited meta characters? Specific rather than vague advice like "any character of rank A". For teams with Iyuan: Anbi (stun)+ Sokaku (support). For physical teams: Billy + Anbi with Sunna. Expect to pass in 90 - 120 seconds versus 60 - 75 seconds with premium teammates-it is still viable for rank S, but with less margin of error.
What has changed from the previous patch? The archetype of etheric break they allow to realize is new; previously dominated by the Miyabi Ice Team and the Evelyn Physical Chain Team. The critical node physical/etheric enhancements are specifically rewarded for these additions this season.
Final recommendations
Aim to create two teams matched by attributes. This one solution costs more than any individual character improvement. First, achieve key performance thresholds: 140% recovery in Sunnah, 400 + mastery of anomaly in Aria, 50% chance in Ju Fufu, HP % in Iyuan 6th slot. These indicators are more important than the levels of Mindscape Cinema for most players.
Version 2.6 will last until March 4. If you are targeting Iyuan or Ju Fufu, now is the time. Assemble the team, reach the thresholds and the S ranks will come by themselves. To replenish the balance for the current banner, it is worth checking. Zero Zone Zero genesis crystals charge discountbefore spending money at full retail price.









